At the end of each player’s turn in combat, or when they do something spectacularly cool out of combat, they earn a hero point.
Hero points can be used to buy a number of extra dice (at one point per die) on a skill check up to the value of that skill, i.e. if a person has Attack at 3, they can only buy up to three extra dice for that skill check.
At the end of combat, the player’s remaining hero points are halved, rounded up.
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